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C/C++ Source or Header  |  2003-02-27  |  966b  |  35 lines

  1. #ifndef _OBONE_H_
  2. #define _OBONE_H_
  3.  
  4. enum
  5. {
  6.     // object properties
  7.     ID_FIXED                                    = 820,
  8.     BONEOBJECT_FUNCTION                = 1000, // LONG
  9.         BONEFUNCTION_R   = 0,
  10.         BONEFUNCTION_R2  = 1,
  11.         BONEFUNCTION_R4  = 2,
  12.         BONEFUNCTION_R6  = 3,
  13.         BONEFUNCTION_R8  = 4,
  14.         BONEFUNCTION_R10 = 5,
  15.     BONEOBJECT_LIMITRANGE            = 1001, // BOOL
  16.     BONEOBJECT_SCALESTRENGTH    = 1002, // BOOL
  17.     BONEOBJECT_MINRANGE                = 1003, // REAL
  18.     BONEOBJECT_MAXRANGE                = 1004, // REAL
  19.     BONEOBJECT_STRENGTH                = 1005, // REAL
  20.     BONEOBJECT_LENGTH                    = 1006, // REAL
  21.     BONEOBJECT_FIXPOSITION        = 1007, // VECTOR
  22.     BONEOBJECT_FIXSCALE                = 1008, // VECTOR
  23.     BONEOBJECT_FIXROTATION        = 1009, // VECTOR
  24.     BONEOBJECT_FIXLENGTH            = 1010, // REAL
  25.     BONEOBJECT_NULL           = 1011, // BOOL
  26.     BONEOBJECT_FIXED          = 1012, // BOOL
  27.     
  28.     BONEOBJECT_FIX            = 1013, // BUTTON
  29.     BONEOBJECT_FIXCHILDS      = 1014, // BUTTON
  30.     BONEOBJECT_FIXCHAIN       = 1015, // BUTTON
  31.     
  32.     BONE_DUMMY
  33. };
  34.  
  35. #endif